I am designing a binary-choice CE in which the survey respondent votes for or against the proposed project. The alternative is the status quo, representing a situation where the proposed project doesn't happen, and the wetlands will be lost.
Included attributes are fish, wildlife habitat, access, boardwalk, and cost. The levels are shown below.
I also randomly assign different scenarios depending on where these wetland protection projects happen along the Eastern U.S. coast.
Four project locations are randomly assigned to respondents, but one must include a local location closest to the respondent's ZIP code. This is so that we can differentiate their WTP for these attributes depending on the proximity. In total, each respondent is assigned one local scenario and another randomly assigned non-local scenario.
Does the following code look correct? Does it correctly account for the scenarios?
I appreciate your advice.
Design
;alts = alt1*, sq
;rows = 32
;block = 4
;eff = (mnl,d)
? FISH: recreational fish harvest FISH=0 reduction (SQ), FISH=1 maintain current level, FISH=1 15% increase, FISH = 2 30% increase
? WILD: % of restored land suitable as wildlife habitat WILD=0 no additional habitat (SQ), WILD=1 25% suitable, WILD=2 50% suitable, WILD=3 75% suitable
? ACCESS: % of restored land accessible ACCESS=0 no additional access and access declines (SQ), ACCESS=1 restricted, ACCESS=2 25%, ACCESS=3 50%
? WALK :miles of boardwalk WALK=0 no additional boardwalk and miles reduced (SQ), WALK=1 restricted, WALK=2 1 mile, WALK=3 2 miles
? COST: annual tax increase $10,25,50,75,100,150,200,300
? SCENARIO: 0 local, 1 non-local
;model:
U(alt1) = sq_asc[0]
+ b1.dummy[0.001|0.002] * FISH[2,3,1]
+ b2.dummy[0.001|0.002] * WILD[2,3,1]
+ b3.dummy[0.001|0.002] * ACCESS[2,3,1]
+ b4.dummy[0.001|0.002] * WALK[2,3,1]
+ b5.dummy[-0.01|-0.02|-0.03|-0.04|-0.05|-0.06|-0.07] * COST[10,25,50,75,100,150,200,300]
+ i1 * FISH.dummy[2] * SCENARIO[0,1]
+ i2 * FISH.dummy[3] * SCENARIO
+ i3 * WILD.dummy[2] * SCENARIO
+ i4 * WILD.dummy[3] * SCENARIO
+ i5 * ACCESS.dummy[2] * SCENARIO
+ i6 * ACCESS.dummy[3] * SCENARIO
+ i7 * WALK.dummy[2] * SCENARIO
+ i8 * WALK.dummy[3] * SCENARIO
$